![]() This was the first edition to include the formerly separately retailed PaintShed program and support RailDriver, as well as the first incorporating Trainz user developed freeware content as part of the release, some of which became Trainz staple content in TRS2004 et al. The Ultimate Trainz Collection, or UTC, was released on 26 November 2002 in North America as a 3-CD set including extra rolling stock, and a CD-ROM with TrainzScript-based scenarios and route map content based on Trainz 1.3 tech. Thus all USA versions are commonly known as Trainz 1.3. ![]() Service pack 3 was released in November 2002, this updated both the Community and Retail Editions to version 1.3. Trainz Retail Edition was released in June 2002 aimed at the United States and other North American markets. (Box, which included Gmax as an accessory is shown at right in lower left corner.) Two retail builds (retail versions releases) existed the English/USA version is commonly known as Trainz 1.0. ![]() Trainz Community Edition was released in December 2001, with Service packs 1 (April), 2 (June) and 3 (November) being released in 2002, in which they progressively updated the Community Edition, Trainz 1.0 to versions 1.1, 1.2, and 1.3 successively. The first ever version of Trainz originally started life as a set of downloadable files in 2000, which eventually became Trainz 0.9, which was a CD-ROM beta that was mailed to testers by Auran. Both of these add-on releases were created by N3V, originally Auran at the time. Another add-on, "MSTS Paintshed", was basically a reskinned version of the Trainz Paintshed module, which allowed users to make reskins of the same templates found in Trainz Paintshed, and export them to MSTS. Trainz rolling stock assets were also used in a Microsoft Train Simulator expansion pack dubbed the "Regional Add-On Pack", which allowed users to drive locomotives used in Trainz in MSTS maps, with some locomotives being unused in the former altogether, such as an ATSF Dash 9, UP DD40AX, and a Penn Central GG1. It was renamed under the name of Content Manager Plus (CMP) in TRS2006. The Content Manager (CM) module is a Windows program that allows management of the in-game database files. PaintShed is a simple program for aiding and easing the process of 'reskinning' traincars, altering their livery, by recoloring and adding new heraldry to Trainz locomotives and other rolling stock. Unless users purchase a First Class Ticket with real money, download speeds for the DLS (both in Content Manager and directly through File Transfer Protocol on the Trainz website) are throttled, which tends to be a point of contention in the Trainz community. The simulators are supported by a large library of freeware assets which can be downloaded from the N3V servers, referred to as the Download Station (DLS). Screenshot of TS12 or Trainz Simulator 12 in driver mode showing an Amtrak HHP-8 at 30th Street Station Other software Any train can be given directions to be driven by the computer. In CAB (cabin) mode the train physics are more sophisticated than in DCC mode adding real-life considerations such as wheel slip on the rails how the weight of the consist slows acceleration and deceleration. The user then operates the trains in Driver, either in free play, or according to a scenario called a Driver Session (previously called Scenarios in the early versions of Trainz, Ultimate Trainz Collection, and TRS2004) which can range in difficulty from beginner to expert. In the route editor, Surveyor, the user can shape the landscape, paint with ground textures, lay tracks, and place buildings and roads. Overview Screenshot of TRS2004 or Trainz Railroad Simulator 2004 in driver mode, showing third-party British rolling stock in a rail yard scene. The games emphasize themselves on inclusion of content, and all subsequent games following Trainz Community Edition would allow users to install 3rd-party rolling stock, scenery, routes, and other content under the. The simulators consist of route and session editors called Surveyor, and a Driver module that loads a route and lets the player operate and watch the trains run in either "DCC" mode, which simulates a bare-bones Digital Command Control (DCC) system for the simple stop-and-go of a basic model railway, or "CAB" mode, which simulates real-world physics and adds working cab controls. The Australian studio Auran (since 2007 N3V Games) released the first game in 2001. Trainz is a series of 3D train simulator video games. Box art for 32 bit Trainz Simulator 12 depicting a Norfolk and Western Y6b
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